How to create ingame stylized assets
Collect the references for the style
Upload your image references to the workspace using Import files node. Put 'in the style of <your unique name>' into the Subject. Type 'game style' in the Class prompt/ Put the number of steps at 1200 (for 31 images).
Remove the selection from Styles.
After the training create SD 1.5 node, choose My Models in it (it will have the unique name from your Subject from the step 1)
Type what you want to create '<object> centered game asset 3d, detailed, 3d octane render, <your subject>'
For creating characters and creatures you can use the same pipeline. For example, make 'a dog <your subject>, 3d detailed, 3d octane render, centered, detailed yellow eyes'. Launch the node.
Collect the references for the style
Upload your image references to the workspace using Import files node. Put 'in the style of <your unique name>' into the Subject. Type 'game style' in the Class prompt/ Put the number of steps at 1200 (for 31 images).
Remove the selection from Styles.
Upload your reference using Import files node. Simply drag and drop image to the workspace
For characters portrait:
For full body character's concept:
For creatures:
For objects:
Launch to get the results
Pro Tip: if the initial image is too large, quickly hover over it and press Downscale to make it smaller
Pro Tip: if you don't like the results, change seed and launch again